My presentation begins at 2:17:30.

Reflecting on my recent attendance at a conference in Benemerita Universidad Autonoma de Puebla, Mexico, I had the privilege of presenting a topic that resonates deeply with my journey – „Content-wise approach in a student team creating a video game prototype.” Being at the helm of a multicultural team comprising talents from Poland, the USA, and Japan, adapting to the diverse skill sets was both a challenge and a rewarding experience.

The presentation delved into the intricacies of organizing workflow to ensure every team member played a vital role in prototyping a game using Unreal Engine 4. The cross-cultural collaboration emphasized not only the technical aspects but also the importance of fostering a creative environment that harnesses the unique strengths of each contributor.

Excited to continue navigating the global landscape of game development and leveraging the power of diverse perspectives!