Multicultural Game Development Conference, Puebla, Mexico 2022

From May 2nd to 6th, 2022, I had the pleasure of giving a presentation titled „Content-wise approach in a student team creating a video game prototype.” in a conference held inside of Benemérita Universidad Autónoma de Puebla (BUAP), Mexico.


Asian Forum of Graphic Science, Hong Kong 2021

I co-authored a research paper that was published in a conference proceedings and in the University of Silesia summary publication. It was a brief description of the methods we used during the NAWA (National Agency of Academic Exchange) GameLab Challenge, such as AI-generated concept art at the early stages of the AI boom.


Game Design Competition Cyberiada”, 2021/2022

I led a team that participated in Cyberiada. This event was dedicated to game design students who were willing to create a prototype of a game and participate in game jams with other students across Poland.


Silesia Game Jam, Katowice 2020

I was a co-organizer of Silesia Game Jam 2020 at the University of Silesia in Katowice, which was part of the Global Game Jam. The event was a success, allowing people to create games in person for an extended period of time, just before the COVID pandemic lockdowns began.

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grz.dab.97@gmail.com

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