GRZEGORZ DABROWSKI

Level Designer, Technical Artist, Virtual Space Developer

I’m a experienced level designer and VR Developer with over 5+ years of experience in the game dev industry. I’m highly specialized in Unreal Engine 5, having extensive knowledge about designing levels and scripting gameplay in Unreal Blueprints.

I’m Master of Arts in field of Virtual Space and Game Design, and in my work, I’m extensively using my knowledge gained during my studies.

I’m really optimistic about future of virtual reality, and I have working experience with Oculus Quest technology – you can find samples of my work below. If you have virtual reality project where you need interactive and immersive environment, I would be a great fit.

I thrive at the intersection of art, design, science/tech, and project management.

VR Development

Unreal Engine

Level Design/Art

Technical Art

Technical Design

Prototyping

Credited in:

Hordes Of Hunger (2025)
Blair Witch: Quest Edition (2020)

LET’S GET IN TOUCH

grz.dab.97@gmail.com

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