Blair Witch VR: Quest
Developers:
Bloober Team, Incuvo
Platform:
Oculus Quest 1/2
Release date:
29 October 2020
Engine:
Unreal Engine 4
Responsibilities:
- redesigning main assets of the game (cell phone, walkie-talkie) for seamless experience using Oculus Touch controllers.
- creating performance-wise 3D assets
- creating various hand 3D animations, prepared for further implementation
- optimizing environment art on to achieve restrictive performance goals
- creating atlas textures, retexturing 3D assets
Interested in what you’ve seen?
I’d love to work with you.
GRZEGORZ DABROWSKI
Level designer and virtual space designer
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